March 26th, 2016

In our fifth issue, Comics on Consoles heads into grim territory by examining one of the most infamously reviled examples of comics-based video games: 2003’s Batman: Dark Tomorrow! While the game itself is appropriately remembered as nearly unplayable due to terrible controls and awful camera angles, there is an exceptional element to its story: the idea that, as host Chris Clow tells it, the story, score, cinematic presentation, and tone were all very much ahead of their time, and exemplary considering the era in which the game was released. Listen as Chris tries to reconcile the idea of how an excellent pre-Nolan, non-comics Batman story is buried by shoddy gameplay and frustrating missions.

Then, in the discussion portion, the special co-host is SCOTT PETERSON, a former DC Comics editor and successful comics and prose writer who penned the great story featured in Dark Tomorrow. How did he get the job in the first place? What motivated him? Did he see the disastrous critical reception coming? How does he feel about the game now? All these and more await you in Comics on Consoles issue #5!

Plus, Chris announces the subject of issue #6!

Music by Game music samples composed by Tot Taylor and performed by the Royal Philharmonic Orchestra.